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10-12-2009, 06:09 AM | Post: #81
BEA~Nachtwolf 
Not sure I understood what you meant with the codebox. You'd put it below the listing?

If that forum supported spoilers that would be a good option. Title tag in an url didn't work for me either, that would have shown the info on mouse rollover. No way to add an alt attribute to an image either... they got some pretty skinny BBcode.

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(This post was last modified: 10-12-2009 06:15 AM by BEA~Nachtwolf.)
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10-12-2009, 07:32 AM | Post: #82
Kreuller 
I have an idea for gunner abilities im just gonna post it here.

Leg It. The way I see it this is supposed to be a tactical burst of speed. Good for attacking with a crowd, closing distance and getting people in your kill zone. NOT something you pop during a firefight that turns a hulking gunner into a ballerina. The close quarters use of leg it is, dunno, annoying.
My solution: add an effect that simulates inertia. Giant gunner can move fast, doesn't mean he has magic footing powers. I was thinking that with leg it the gunners movement becomes 'slippery', as if theyre walking on ice or something. This keeps the speed boost function intact without as much of a speed boost during a firefight. the end


whee first post!
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10-12-2009, 07:54 AM | Post: #83
Provi 
(10-12-2009 07:32 AM)Kreuller Wrote:  I have an idea for gunner abilities im just gonna post it here.

Leg It. The way I see it this is supposed to be a tactical burst of speed. Good for attacking with a crowd, closing distance and getting people in your kill zone. NOT something you pop during a firefight that turns a hulking gunner into a ballerina. The close quarters use of leg it is, dunno, annoying.
My solution: add an effect that simulates inertia. Giant gunner can move fast, doesn't mean he has magic footing powers. I was thinking that with leg it the gunners movement becomes 'slippery', as if theyre walking on ice or something. This keeps the speed boost function intact without as much of a speed boost during a firefight. the end


whee first post!

I like your idea.

How about you make a topic for it, and I'll link it.

Also, "first post"?

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10-12-2009, 07:56 AM | Post: #84
Provi 
(10-12-2009 06:09 AM)BEA~Nachtwolf Wrote:  Not sure I understood what you meant with the codebox. You'd put it below the listing?

If that forum supported spoilers that would be a good option. Title tag in an url didn't work for me either, that would have shown the info on mouse rollover. No way to add an alt attribute to an image either... they got some pretty skinny BBcode.

Yep, I'm waiting to hear from either Reps or Mods about our options.

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10-12-2009, 07:06 PM | Post: #85
Xanzibar 
Ok, i have changed those numbers from specifics to examples now.
Check it out ! Almost 23 supporters already !
http://www.battlefieldheroes.com/forum/s...778&page=1

Will these changes do, Provi ?

VP Rewards Solution(Over 144 supporters and rising !!):
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10-12-2009, 08:03 PM | Post: #86
Provi 
(10-12-2009 07:06 PM)Xanzibar Wrote:  Ok, i have changed those numbers from specifics to examples now.
Check it out ! Almost 23 supporters already !
http://www.battlefieldheroes.com/forum/s...778&page=1

Will these changes do, Provi ?

Thanks, it will be posted.

Well, like walls of text, player generated numbers can distract from the actual suggestion.

After all, if anyone is going to slap down solid numbers based on statistics, it'll be the devs eh?

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10-12-2009, 08:16 PM | Post: #87
Xanzibar 
Agreed. Thanks for the Help !

They should try and make this a permanent thread. It'd be much easier.

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10-12-2009, 08:23 PM | Post: #88
Provi 
(10-12-2009 08:16 PM)Xanzibar Wrote:  Agreed. Thanks for the Help !

They should try and make this a permanent thread. It'd be much easier.

That would be great but this portal has a lot to improve on in terms of layout and utility.

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10-12-2009, 08:46 PM | Post: #89
Xanzibar 
Aye.
How's about using this page as a main "Hub" and linking to a thread dedicated to a certain aspect (i.e. Emotes, Clothing e.t.c.)
Then on those mini-hub pages can link up to a full description /brief summary of the points laid out in the actual suggestion thread, with a link for signing.

Anyways, TY

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10-12-2009, 11:15 PM | Post: #90
Kindofcold 
Very good job mate. Thanks to your effort, this mess maybe gets cleaned up after all Wink
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11-12-2009, 01:30 AM | Post: #91
karkasas 
Man, you deserve a pat on the back Big Grin. One of the best threads on these forums.

Keep it up! Smile

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11-12-2009, 11:09 AM | Post: #92
Boombaastical 
Actually, I don't know if it would fit into this thread since the suggestion I posted didn't receive a lot of support (7 supporters, or let's say 6 and a half).

I'm posting the link anyways, it's about class balance (PS change), here it is

Raw link: http://www.battlefieldheroes.com/forum/s...?tid=86381

As a side note, I'm happy someone did this thread, it could help the devs a lot Smile

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11-12-2009, 12:36 PM | Post: #93
HATE Go to next important person...
(09-12-2009 05:06 PM)Provi Wrote:  
(09-12-2009 10:14 AM)HATE Wrote:  Bippity Boppity Bump Smile

Btw, would you guys prefer titles or dates (date link was added) instead of just numbers for the links?

And thanks for the bumps guys, really appreciate it.

I also perfer titles as my memory works better with words than dates. Smile

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11-12-2009, 07:25 PM | Post: #94
Provi 
(11-12-2009 12:36 PM)HATE Wrote:  
(09-12-2009 05:06 PM)Provi Wrote:  
(09-12-2009 10:14 AM)HATE Wrote:  Bippity Boppity Bump Smile

Btw, would you guys prefer titles or dates (date link was added) instead of just numbers for the links?

And thanks for the bumps guys, really appreciate it.

I also perfer titles as my memory works better with words than dates. Smile

I'm working on that hahaha

I just don't know any scrolling options besides the code boxing - do you know any other options that would allow for internal scrolling?

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11-12-2009, 09:21 PM | Post: #95
strads10 
Why did you not include Fortress Frenzy?

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12-12-2009, 12:15 AM | Post: #96
RivFader89 
(11-12-2009 09:21 PM)strads10 Wrote:  Why did you not include Fortress Frenzy?

Too many details I think as I was the first to ask for it (see page 1).
Also there's a special missions subthread.

btw: We need to put up that Mankini thread in the Clothes section Big Grin

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(This post was last modified: 12-12-2009 12:17 AM by RivFader89.)
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12-12-2009, 12:55 AM | Post: #97
Provi 
(12-12-2009 12:15 AM)RivFader89 Wrote:  
(11-12-2009 09:21 PM)strads10 Wrote:  Why did you not include Fortress Frenzy?

Too many details I think as I was the first to ask for it (see page 1).
Also there's a special missions subthread.

btw: We need to put up that Mankini thread in the Clothes section Big Grin

Good thinking, that's just the reason why, also there are serious flaws with FF that violate the map rules (more than 4 flags for example and more). I'll check out Mankini's soon.

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12-12-2009, 03:09 AM | Post: #98
WilkinsMicawber 
waht about my letter to ben cousins? It suggested a bundles page, where you can make your own bundles. Clothes from way back when, Guns from way back when. WIDGETS from way back when!

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12-12-2009, 03:17 AM | Post: #99
Provi 
(12-12-2009 03:09 AM)WilkinsMicawber Wrote:  waht about my letter to ben cousins? It suggested a bundles page, where you can make your own bundles. Clothes from way back when, Guns from way back when. WIDGETS from way back when!

Please link me to it.

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12-12-2009, 03:22 AM | Post: #100
Shuunu 
Nice thread , but please dont add the mankini , that just looks wrong Smile

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