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18-04-2014, 07:22 AM | Post: #1
klfs115 
Sticky bomb

Royal name: Sam`s Stick
Radius: Small
Damage: High
Effect/Special: Sticky on walls
1 Day: 150 funds
1 Day: 450 vp
untlimeted: 959 funds

national name: Dockter Blase`s Destroyer Bomb
Radius: Small
Damage: High
Effect/Special: Sticky on walls
1 Day: 150 funds
1 Day: 450 vp
untlimeted: 959 funds

Attached File(s)
.png  National_Grenade.png (Size: 58.3 KB / Downloads: 5)
.png  100px-0,442,0,442-Royal_Grenade.png (Size: 7.41 KB / Downloads: 5)


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18-04-2014, 08:38 AM | Post: #2
Dr. Rabbit 
What class would get this? Could it stick to enemies? Could it stick to vehicles? Would it explode based on proximity? A timer? A remote? Exactly how much damage would it do? What would stop a Mando from combining this with troop traps and basically making a free nuke mine?

Not enough information.

[Image: VuIJBAM.png]
(This post was last modified: 18-04-2014 08:45 AM by Dr. Rabbit.)
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18-04-2014, 10:06 AM | Post: #3
iCanBoogie 
"Sam's Stick"?

... not sure about that Smile

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18-04-2014, 11:12 AM | Post: #4
Duke2603 
(18-04-2014 10:06 AM)iCanBoogie Wrote:  "Sam's Stick"?

... not sure about that Smile

hehe Big Grin

Anyway, was thinking to suggest a similar weapon, but them I was thought about it, and was "naah"
By the effect I see that you want a grenade to stick to a wall/ground...basically what TNT does. All in all you are suggest a TNT in a grenade form.
Suggestion that I wanned to make was not about a Sticky Bomb, but a "Hit-Explode Bomb". What I meant with hit-explode is that as soon as the bomb hits an object/ground, it immideatelly explodes...unlike the Single Grenade which bounces after exploding. But I think the hit-explode bomb, would, IMO be better, cause you're currently suggesting a TNT reskin.

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