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pls dont nerf BS(bstrike)[do not nerf,buff any abilitys more!] |
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21-04-2012, 12:20 PM |
Post: #141
_Super1d__Zero_
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Great to see you guys working on the Ability balancing ^^
Would love to use Gspam in the future ^^ |
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21-04-2012, 12:38 PM |
Post: #142
S3archAndD3stroy
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21-04-2012, 12:51 PM |
Post: #143
Mrs.Murder
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BS got nerfed? Awesomesauce; about time!
DF "mini-montage" :: My Pirate pistol montage video :: RR HOTH gameplay :: BB HOTH gameplay
(╯°□°)╯︵ ┻━┻ I am the baddest beech up in the pet store.
We can has female heroes soon? |
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21-04-2012, 12:57 PM |
Post: #144
TrolloSaurus
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(21-04-2012 12:20 PM)_Super1d__Zero_ Wrote: Great to see you guys working on the Ability balancing ^^Ye, like IEG can only destroy an max. amount of nades or other explosives. In my opinion that would be nice, cause I´ve already eaten about 30 nades at one time (3 soldiers, all lvl 5 nadespam were trolling around on the battlefield...then they took a keg to the knee) |
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21-04-2012, 01:07 PM |
Post: #145
TadejV
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Yey no more panic blasting.
Don't understand why people are QQing,just shot him for some time and use BS later on as you used to.Or use it as it's intended to,blast away players and incoming explosive/vehicles. ![]() Thanks to Lirichesky for colouring the drawing . |
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21-04-2012, 01:11 PM |
Post: #146
Zwegaphant
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(21-04-2012 12:57 PM)TrolloSaurus Wrote:(21-04-2012 12:20 PM)_Super1d__Zero_ Wrote: Great to see you guys working on the Ability balancing ^^Ye, like IEG can only destroy an max. amount of nades or other explosives. In my opinion that would be nice, cause I´ve already eaten about 30 nades at one time (3 soldiers, all lvl 5 nadespam were trolling around on the battlefield...then they took a keg to the knee) That would be really epic :D Like you can just eat 10 explosives max. . ![]() |
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21-04-2012, 01:40 PM |
Post: #147
Drew
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(21-04-2012 11:21 AM)HATE Wrote: Nice work DrewYey ![]() I've had some pretty good experiences with it so far as well, so it's working as intended (although as a commando, the soldier just shot me with the assault shotgun afterwards lawl, but I survived the blast lol, I don't notice any difference on the soldier side of things either, so you've managed to removed the 1 hit kills without actually changing 'balance' at all, nice work lol). |
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21-04-2012, 01:59 PM |
Post: #148
The_WUUSTER
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(21-04-2012 04:46 AM)2DayULive Wrote: No, I wouldn't have listed that if I didn't nor I am going to bother since I am the at the end of my "rope" w/e... As for gunner, chances that they would want to hunt me down would be high. Chances of succeeding would be low because they would have to get past my teammates, PS5, blah blah. That's what flanking is for :3 |
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21-04-2012, 02:01 PM |
Post: #149
The_WUUSTER
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I still think IEG should be able to eat every explosive (in other words keep it the same), but buffing GS would definitely make it more worthwhile to use.
Although the common argument is that 1 IEG can eat everything (level 5 GS and level 5 Keg), most gunners don't use more than 1 IEG, so 5 GS can be spammed a lot more. As for giving GS some love, I personally think speeding up the arm time (b/c the time it takes to prepare GS is mad slow), and making the spread of the grenades consistent, although just how tight the spread should be I don't know yet. Oops double post xD |
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21-04-2012, 02:13 PM |
Post: #150
Drew
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HATE, I think the issue with Grenade Spam is how long it takes from activation to being able to throw it.
If it were to work like keg, it would probably get all the love it needs then. (So as soon as activated, it's thrown towards the reticle straight away - this would make it a lot more viable in combat then). A gunner would then have less reaction time to activate IEG, currently they get to see a yellow glow and have lots of time to activate IEG. I think the single grenade should keep the delay it's got though. Edit: Quit stealing what I was saying Wuuster ![]() As for IEG, making it only eat a certain amount I think would make it too weak, how about tweaking the radius for each level? Currently it's 10m for all levels, (though thinking about it, keg is probably the largest explosive and that has a range of 10m lol), so without testing that, I have no idea if it would actually make higher levels more useful while not making level 1 useless. GS spread is a weird one, It seems to have a large spread when thrown into wide areas and a small spread when thrown through tight areas (this is before it hits anything, so from the release point, before someone tells me it's bouncing off the walls )Thought I'll also accept "You're a little mad Drew" as an answer as to why i see this. |
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21-04-2012, 02:19 PM |
Post: #151
Fearless-Death
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(21-04-2012 02:13 PM)Drew Wrote: HATE, I think the issue with Grenade Spam is how long it takes from activation to being able to throw it. Do you use any specific program to view these .dll and .py files? If yes, gimme link to download. [EDIT]: plz? ![]() One PM, to rule them all |
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21-04-2012, 02:22 PM |
Post: #152
Kacknub..
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now u cant do moar like this awesome rarely triple instakill!
now u cant do that.. go to 0:30 good so?! do u like the bs nerf now? |
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21-04-2012, 02:24 PM |
Post: #153
Zwegaphant
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Well if they buff the GS and gunners still suck all of it up with their IEG its quite useless isnt it?
The reason why im mostly just using GS 1 is that gunners eat it anyways. And I mean eating 10 explosives should be more than enough imo... What I would like to see is that if you use Six sense the enemys take more damage for everyone who sees them through your SS and on higher levels they take more damage (up to...lets say 10%?) ![]() |
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21-04-2012, 02:26 PM |
Post: #154
Fearless-Death
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(21-04-2012 02:22 PM)KNOW1NG Wrote: now u cant do moar like this awesome rarely triple instakill!You can do them without problem. I think you haven't read anything posted in this thread other than by you. BS can't kill only when the other person is full health; if you rely on BS to kill all the time and can't shoot a few bullets to take away the other 25% of their health, then you're not supposed to be playing this game at all. [EDIT]: (21-04-2012 02:24 PM)PeterZwegat^^ Wrote: Well if they buff the GS and gunners still suck all of it up with their IEG its quite useless isnt it?Is a legit hack that allows you to see people through walls not enough for you? ![]() One PM, to rule them all |
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21-04-2012, 02:44 PM |
Post: #155
dajurgen
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(21-04-2012 02:13 PM)Drew Wrote: GS spread is a weird one, It seems to have a large spread when thrown into wide areas and a small spread when thrown through tight areas (this is before it hits anything, so from the release point, before someone tells me it's bouncing off the walls i think that holds some truth , sometimes my GS is glued together (like when u hold it in your hand) when i throw it in smaller places :O |
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21-04-2012, 02:57 PM |
Post: #156
Deepwave
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Ty EA! now you can remove the soldier class, it's useless...
btw HATE (and others EAsy employers), you should keep in mind what people like in generally and not what you like because you are just destroying the game. ![]() |
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21-04-2012, 02:59 PM |
Post: #157
Fearless-Death
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(21-04-2012 02:57 PM)Deepwave Wrote: Ty EA! now you can remove the soldier class, it's useless... Lol'd at "it's useless". All they did was make sure you can't 1-hit kill someone with blasting strike when the person is full health; it can still deal a maximum of 75% damage towards their hp. ![]() One PM, to rule them all |
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21-04-2012, 03:40 PM |
Post: #158
Diggidy
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if GS gets the buff, roflcopter will be unstoppable.
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21-04-2012, 04:03 PM |
Post: #159
Zwegaphant
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(21-04-2012 03:40 PM)Diggidy Wrote: if GS gets the buff, roflcopter will be unstoppable. If GS gets a buff it will still be sucked up by all those gunners. ![]() |
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21-04-2012, 04:10 PM |
Post: #160
Kacknub..
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NO. pls dont nerf or buff any more abilitys let them so they are.
let the classes and they're abilitys.Pls EAsy dont do that. |




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