Hello There, Guest!

12-02-2012, 10:09 PM | Post: #1
Wheezey 
Wow, these things really suck. Have the other classes gotten to the point that it's easier for them to just not let commandos play than to learn how to kill them?
Find all posts by this user
Quote this message in a reply
12-02-2012, 10:16 PM | Post: #2
ManKik 
i prefer to get kicked a few times then to fight against a team of 5 mandos or with a team of 5 mandos

(This post was last modified: 12-02-2012 10:16 PM by ManKik.)
Find all posts by this user
Quote this message in a reply
13-02-2012, 12:54 AM | Post: #3
Bongoboyy 
true, but there are servers out there, who just allow 1 or not even 1 mando, thats sad.

if there are too many mandos on 1 side, the game is pretty boring
Find all posts by this user
Quote this message in a reply
13-02-2012, 01:09 AM | Post: #4
SweetName 
(13-02-2012 12:54 AM)Bongoboyy Wrote:  true, but there are servers out there, who just allow 1 or not even 1 mando, thats sad.

if there are too many mandos on 1 side, the game is pretty boring

You should report those servers, because they're not allowed to do that.

A server is required to allow 2 members of each class, on each side...

and can't structure their limits so that it prevents there from being 8 players on each side. (So you can't do a 2 soldier, 2 gunner, 2 commando limit, because that would only be 6 players)

[Image: 2]
Find all posts by this user
Quote this message in a reply
13-02-2012, 06:32 PM | Post: #5
herocoll 
I hate limited comandoserver i go on a server and i where kicked

[Image: 1]
Find all posts by this user
Quote this message in a reply
13-02-2012, 10:50 PM | Post: #6
IxEATxCHILDREN 
I find them extremely ridiculous. The average mando doesn't even get that high of a k/d. People still think mandoes are severly overpowered. Why, I don't have the faintest idea.

[Image: 1]
Find all posts by this user
Quote this message in a reply
14-02-2012, 12:33 PM | Post: #7
SweetName 
(13-02-2012 10:50 PM)IxEATxCHILDREN Wrote:  I find them extremely ridiculous. The average mando doesn't even get that high of a k/d. People still think mandoes are severly overpowered. Why, I don't have the faintest idea.

Commando limits don't necessarily exist because commandos are OP.

Depending on how a person chooses to play commando... they can actually be quite balanced. (Pistol commandos are well balanced... Knifers are OP early game, UP late game. SNipers... Yeah.)


But REGARDLESS of the loadout a commando uses...

1.) They don't contribute to a team in the same way a soldier/gunner does. (Because their abilities and playstyle have little if any synergy with their teammates. even commandos who are TRYING to be good team-players... All you can really provide is MT, flag ninjas and damage output.)

Which sucks if you're a soldier/gunner on a commando heavy team. Your enemies get CM, SS, Leg it, IEG, HS all shared and buffing each other. While you get... Mark target? A knifer that will avenge your death? (Maybe?)

Basically You're a sitting duck. Which is no fun.



2.) They, for the most part, play a "slower" gamestyle than the other two classes.

Soldiers/gunners run around in leg it packs duking it out.

Commandos sneak around waiting for moments of opportunity...
or
Camp on hills waiting for moments of opportunity...
or
Sneak around capping undefended flags.

1-2 people doing this? Just fine.

But when you have half of a team sneaking around waiting for the perfect moment...
The game changes from a team of players fighting another team, to a team of players playing hide and seek.

-----------------------------------------------
Yeah, There is more than one reason why commando limits exist.
why commando limit servers are so popular.
Being OP... not necessarily the reason.


*Note: Talking pub games here. I am well aware of how powerful and useful commandos can be if they run voice-comms. Also, I know SOME commandos are super aggressive... but I hardly think that's the norm.

[Image: 2] (This post was last modified: 14-02-2012 12:34 PM by SweetName.)
Find all posts by this user
Quote this message in a reply
14-02-2012, 08:45 PM | Post: #8
Headshot-exe 
I hate it.
Today I was kicked like 10 times,I found a server... kicked,the game puts me in the same server...kicked and so on AngryAngryAngryAngry

[Image: 3]
Find all posts by this user
Quote this message in a reply
16-02-2012, 05:26 PM | Post: #9
K1llophile 
I think it's reasonable. Playing with 5 snipers on the other team makes the game unplayable. Especially on maps like alpine assault, you get killed immediately upon respawn. I prefer playing on servers with mando limits, getting killed in 2 shots is not fun.

[Image: 25]
Find all posts by this user
Quote this message in a reply
16-02-2012, 08:54 PM | Post: #10
Soulidat 
they sucks a bit, I was on a server , 1 game after, I saw "autoadmin is on" and I was kicked (reason: commando limit) sorry for my bad english

[Image: 2isxqhh.png]
a french signature for a french Big Grin
my 2nd account: http://www.battlefieldheroes.com/en/player/2617533501
Find all posts by this user
Quote this message in a reply
16-02-2012, 11:29 PM | Post: #11
Soppy_Hat 
(14-02-2012 12:33 PM)SweetName Wrote:  
(13-02-2012 10:50 PM)IxEATxCHILDREN Wrote:  I find them extremely ridiculous. The average mando doesn't even get that high of a k/d. People still think mandoes are severly overpowered. Why, I don't have the faintest idea.

Commando limits don't necessarily exist because commandos are OP.

Depending on how a person chooses to play commando... they can actually be quite balanced. (Pistol commandos are well balanced... Knifers are OP early game, UP late game. SNipers... Yeah.)


But REGARDLESS of the loadout a commando uses...

1.) They don't contribute to a team in the same way a soldier/gunner does. (Because their abilities and playstyle have little if any synergy with their teammates. even commandos who are TRYING to be good team-players... All you can really provide is MT, flag ninjas and damage output.)

Which sucks if you're a soldier/gunner on a commando heavy team. Your enemies get CM, SS, Leg it, IEG, HS all shared and buffing each other. While you get... Mark target? A knifer that will avenge your death? (Maybe?)

Basically You're a sitting duck. Which is no fun.



2.) They, for the most part, play a "slower" gamestyle than the other two classes.

Soldiers/gunners run around in leg it packs duking it out.

Commandos sneak around waiting for moments of opportunity...
or
Camp on hills waiting for moments of opportunity...
or
Sneak around capping undefended flags.

1-2 people doing this? Just fine.

But when you have half of a team sneaking around waiting for the perfect moment...
The game changes from a team of players fighting another team, to a team of players playing hide and seek.

-----------------------------------------------
Yeah, There is more than one reason why commando limits exist.
why commando limit servers are so popular.
Being OP... not necessarily the reason.


*Note: Talking pub games here. I am well aware of how powerful and useful commandos can be if they run voice-comms. Also, I know SOME commandos are super aggressive... but I hardly think that's the norm.

This^

As a fairly aggressive knifer, I try to be a good team player, but really the only help I can provide my soldiers and gunners is Killin' Dem Emenies. So if I see a pack of soldiers and gunners clustered, I dive in and DPS the heck out of them. This is actually really useful in standoffs like on VV, where each pack stands on the opposite side of a barrier. Today when my team was taking VV I kamikazed in and did 271 damage before I died. We took roadblock Big Grin

More than 2-3 knifers is just awful though, I gotta agree. We get pushed back by a massive influx of 6-7 person gunnertrains and the game is lost before it begins, unless our knifers just rock and don't try to ninja individual people (which helps a little, but can't do the same thing a gunner can, while DPSing a crowd can)

[Image: 7] (This post was last modified: 16-02-2012 11:30 PM by Soppy_Hat.)
Find all posts by this user
Quote this message in a reply
16-02-2012, 11:36 PM | Post: #12
Zellron 
Good luck playing on midnight mayhem against a team of commandos.

My estimate is HALF of players nowadays use commando exclusively. That's way too much.

[Image: bPtfe.gif]
Find all posts by this user
Quote this message in a reply
19-02-2012, 07:49 PM | Post: #13
s0zage 
beating a team of 4-5 commandos is so easy to beat when your team has a few soldiers/gunners you just keep charging at them.
Find all posts by this user
Quote this message in a reply
14-04-2012, 06:55 PM | Post: #14
Gunnerforumlol 
Why not limited Gunners? I mean, Yes, commandos CAN be OP. But they should allow 3 commandos instead of 1. Gunners? Everytime, my whole team keeps spamming kegs and sit on the flag or defending but not attacking. If we get a soldier, he is immidietly spammed with 129486127468 kegs.
So which class is overpowered?HuhHuhHuh
Find all posts by this user
Quote this message in a reply
15-04-2012, 09:48 PM | Post: #15
CrcdlDrgn 
I just had a game on a no-commando-limit server and it sucked balls. The enemy team had 6 commandos, all using traps and knives. Was extremely annoying to fight every single enemy right up on my face all the time, it just gets stupid if too many commandos are around.

Limits are there not because commandos are OP but annoying and dont contribute to team as much as the other 2 classes.


[Image: 70075441.png]

(This post was last modified: 15-04-2012 09:49 PM by CrcdlDrgn.)
Find all posts by this user
Quote this message in a reply
15-04-2012, 09:54 PM | Post: #16
SweetName 
(14-04-2012 06:55 PM)Gunnerforumlol Wrote:  Why not limited Gunners? I mean, Yes, commandos CAN be OP. But they should allow 3 commandos instead of 1. Gunners? Everytime, my whole team keeps spamming kegs and sit on the flag or defending but not attacking. If we get a soldier, he is immidietly spammed with 129486127468 kegs.
So which class is overpowered?HuhHuhHuh

Capture the flag mode was very poorly implemented.

Thats not a problem with the classes... it's a problem with CTF.

[Image: 2]
Find all posts by this user
Quote this message in a reply
15-04-2012, 10:54 PM | Post: #17
Sichey 
Okay... limited Commando Servers suck yeah, but sometimes its good. I mean, today was the Royal Team full of Commandos, every Step could be your last. I think, it should be limited Gunner Server cause...these are really OP. Back to topic: I play a Mando to and hate it to get kicked, but on the over side...its good cause Mandos are really powerful

Sorry for bad englisch, just a 15 years old german.

[Image: 7]
Find all posts by this user
Quote this message in a reply
08-12-2012, 04:56 PM | Post: #18
Ishaq128 
i always assumed the whole point of a mando was to pick off enemies from range or knife, so they would be offering help to the team, they can take out soldiers using lr pistols or other commandos who are targeting your team. I get the commando limit but what about limits on gunners and soldiers? i have joined numerous matches which are just full of gunners or commandos, arent they overpowered too?

-Ironsiolder123: Removed due to inappropriate content.
Find all posts by this user
Quote this message in a reply
08-12-2012, 05:29 PM | Post: #19
Hermanubis 
why is there a commando limit? try fighting at least 3 all hiding in sleath, they are annoying and they gun and run.

I usually play aggressive sniper or dual pistols Smile

[Image: 2]
Join the FW/CW Freelancers! http://www.battlefieldheroes.com/en/groups/261789
Find all posts by this user
Quote this message in a reply
08-12-2012, 08:22 PM | Post: #20
m6scout 
I thnk they just need t learn how to kill commandos and stop being weaklings
Find all posts by this user
Quote this message in a reply




Forum Jump:



X
Add this person to your friends list
Remove this person from your friends list
/en/ajax/checkFriendStatus
/en/ajax/friend