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28-07-2012, 12:02 AM | Post: #701
The_WUUSTER 
No noob go spam somewhere else.

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(23-12-2012 06:57 AM)TPangolin Wrote:  I've always enjoyed reading your posts.
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28-07-2012, 07:04 PM | Post: #702
FlaSh[b]aCk
(28-07-2012 12:02 AM)The_WUUSTER Wrote:  No noob go spam somewhere else.

When one disappear, two will take it's place...
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28-07-2012, 07:55 PM | Post: #703
APELINCOLN 
A little question for you guys:

What's best;
PS or PB
Piercing Shot or Poisoned Blade

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28-07-2012, 07:59 PM | Post: #704
Samu. 
(28-07-2012 07:55 PM)APELINCOLN Wrote:  
A little question for you guys:

What's best;
PS or PB
Piercing Shot or Poisoned Blade

Well I guess it's PS since it does way more damage and not letting any soldier react if you'd have a good aim with a fast rifle.

While PB can be healed easily if you activate shield, combat medicine, elixer, pop a bandaid or eat a tonic(Yes I know tonics don't stop PB affect but it still heals you and makes you cheat death.)

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28-07-2012, 08:33 PM | Post: #705
FlaSh[b]aCk
Honestly, PB is a weird ability for a class like the commando. Sure it makes sence in a way that a poisoned blade will leave the target poisoned and mabye die if they do not treat the wound.

But from a more gameplay perspective, it makes close to no sence. Commandos are as everyone kowns glasscannons. Meaning they rely heavily on high damage output to kill their targets fast and effectively.

And PB is a DoT (damage over time) which means a commando using it would rely on stabbing them once or twice, and then hope that the poison will kill the target. And during this time, they can't really do anything anyway. So isn't it just better to give knives a damage amplification like the sniper rifles?

As it is now, TT is a better option for knifers, as it deals UPFRONT damage, and it has a CC (crowd control) component, in this case it knocks the target up in the air, rendering them unable to attack effectively themselves.

Long story short:

PS: Good, paired with a sniper rifle, it's OP.

PB: It is a good ability, but does not fit the way a commando has to handle a battle.
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28-07-2012, 08:45 PM | Post: #706
jallu87 
Dat ^ and as bandaid&cm cancels pb.. Its crap.

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28-07-2012, 08:48 PM | Post: #707
Samu. 
(28-07-2012 08:45 PM)jallu87 Wrote:  and as bandaid&cm cancels pb.. Its crap.

You are angry about that what about fire proof undies which heal your opponent-_-

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28-07-2012, 08:52 PM | Post: #708
jallu87 
Bb is crutch ability. Thank god for panties.

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29-07-2012, 04:01 PM | Post: #709
jallu87 
People interested buffing pb?
Dmg stays same, from lvl 3 poison will add purple glow and slow down like keg. Slow on lvl3 2sec lvl4 3sec lvl5 5sec. Slow will cancel speed abilitys, so if u get poisoned and u use legit/elix and get poisoned again u will get slowed down. Note this will also make katana and others longer range meelee weapons more viable. Discuss.

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29-07-2012, 04:15 PM | Post: #710
The_WUUSTER 
Definitely make PB much quieter.

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(23-12-2012 06:57 AM)TPangolin Wrote:  I've always enjoyed reading your posts.
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29-07-2012, 04:17 PM | Post: #711
BoomJones 
I never use PB, because it's almost useless. Just used it when I made the knife mission, but first stabbed with PB, then activated Elixir 5 and finished the enemy of... All my mandos do not use PB atm, because Elixir's Shield and speed boost is way more useful to mandos than some lousy poison damage.

Edit:
(29-07-2012 04:15 PM)The_WUUSTER Wrote:  Definitely make PB much quieter.

+1
Yes, another big flaw of PB is the loud noise!

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(This post was last modified: 29-07-2012 04:18 PM by BoomJones.)
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29-07-2012, 04:22 PM | Post: #712
Drugie 
(29-07-2012 04:17 PM)BoomJones Wrote:  
(29-07-2012 04:15 PM)The_WUUSTER Wrote:  Definitely make PB much quieter.

+1
Yes, another big flaw of PB is the loud noise!

And the huge symbol above your head.

(06-06-2012 02:32 PM)The_WUUSTER Wrote:  Then I'm putting it in.

What happens in BF:H stays in BF:H

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29-07-2012, 04:36 PM | Post: #713
jallu87 
Any thoughts about adding slow?

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29-07-2012, 08:27 PM | Post: #714
Jok3R-Man 
I must agree on the fact that PB is not a viable abilitie for a knifer.
Slowing hitted target might be nice!
Any thoughts abouts a cancel ablititie (s) ?

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30-07-2012, 01:40 AM | Post: #715
Ub3rCharged 
(29-07-2012 04:36 PM)jallu87 Wrote:  Any thoughts about adding slow?

People would cry and complain about it, and then EAsy'll nerf PB.

EAsy should just make PB more quiet.

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30-07-2012, 02:14 AM | Post: #716
FlaSh[b]aCk
Honestly, a straight up damage increasy of osme sort is the only thing that will ever make it viable.

A commando is too squishy to rely on DoT's.

But yeah, making it quieter is a step in the right direction.
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31-07-2012, 12:33 AM | Post: #717
=Oblivion=Sliced 
Ask yourself this, if it would be more quiet would it be viable enough for you to use it instead of another ability?

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31-07-2012, 02:45 AM | Post: #718
The_WUUSTER 
Make it quieter first, then make further changes if necessary. The DoT is fine; however since it's so loud it makes it very easy to counter.

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(23-12-2012 06:57 AM)TPangolin Wrote:  I've always enjoyed reading your posts.
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31-07-2012, 02:49 AM | Post: #719
EdibIe 
Commando's Shield on Elixr is pretty under powered in my opinion.

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31-07-2012, 01:55 PM | Post: #720
Drugie 
(31-07-2012 02:49 AM)EdibIe Wrote:  Commando's Shield on Elixr is pretty under powered in my opinion.

What? It's a slightly faster leg-it with a level 1 hero shield on 5/5. How is that underpowered?

(06-06-2012 02:32 PM)The_WUUSTER Wrote:  Then I'm putting it in.

What happens in BF:H stays in BF:H

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