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Multiplay - Defect IGA Mapchange [Solution Found] |
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08-01-2011, 05:11 PM |
Post: #1
WioWao
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Hello there fellow server renters (especially those who rent from Multiplay).
First of all, i love the cheap servers and the fast live support from Multiplay, so this is, in no way,an attempt to worsen the reputation of Multiplay. Now to the point. I am not fond of the current admin tools, i know alot of people are autoadmin fanboys, but it just doesn't do the job for me. I prefer in-game administration, as i, quite naturally, often play on my own server. Now i have gotten IGA to work, but some of the available admin commands simply do not work as intended. At first i noticed, that everytime i use a command, i gain administrator rights, then the command is executed and thereafter i give up my administrator rights. An easy fix was simply to set these log-in-out messages to null, but it gave me the impression that the IGA-addon probably isn't working as intended. This became quite clear when i tried to change maps. When changing maps i use the following command: !m mapname This does, however, just skip the current map, resulting in a regular !n command. I am using the correct mapnames, so this can be ruled out as a possible explanation. heat = Riverside Rush lake = Bucaner Bay seaside_skirmish = Seaside Skirmish village = Victory Village smack2 = Coastal Clash mayhem = Sunset Showdown ruin = Midnight Mayhem woodlands = Alpine Assault Has anyone else experienced this? If so, have you found a fix? Please share your possible fixes or thoughts. |
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09-01-2011, 01:11 AM |
Post: #2
Max
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we tried it some months ago and i tried it last week and its realy buggy. I gained admin rights and directly gave them up and after a server restart they were completly away again. A big while ago i asked the support after the iga addon and they just sent me the link to the helping page but i already knew this site before. Yah, its not working as intended.
You could also use BFHNM and put in a backup after every server restart. But with that some cmds also dont work. |
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09-01-2011, 09:13 AM |
Post: #3
ak98
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IGA was made up by 66thRAC
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09-01-2011, 10:50 AM |
Post: #4
WioWao
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(09-01-2011 09:13 AM)ak98 Wrote: IGA was made up by 66thRACOh is that so? Well troubleshooting should be no problem for you then. How about some possible solutions? |
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09-01-2011, 02:13 PM |
Post: #5
[Delta]
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09-01-2011, 02:22 PM |
Post: #6
RIC0H
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(09-01-2011 09:13 AM)ak98 Wrote: IGA was made up by 66thRAC that is just so wrong in so many ways. IGA or InGame Admin has been used since i can remember, I used it about 10 years ago on another game. So it was not you who come up with it. and im not saying it was me either. may also send a PM to him about this, since he may not look here again. |
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09-01-2011, 04:07 PM |
Post: #7
WioWao
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I guess nobody has a fix for this. Well, i shall return with an answer/solution once my ticket has been answered at Multiplay Support.
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09-01-2011, 06:23 PM |
Post: #8
RIC0H
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(08-01-2011 05:11 PM)WioWao Wrote: i know alot of people are autoadmin fanboys, but it just doesn't do the job for me. I prefer in-game administration, as i, quite naturally, often play on my own server. you do know that AutoAdmin allows you to initiate warns, kicks, bans and map changes using ingame commands right ? like: Admin Commands: |adminsay im the admin here - This will then say "im the admin here" in the admin chat box |adminwarn player Warns a player with no reason (WARN: Ingame Admin Command) |adminkick player Kicks a player with no reason (KICK: Ingame Admin Command) |adminban player Bans a player with no reason (BAN: Ingame Admin Command) |adminjump "map" Jumps to the designated map (no vote) |adminskip Skips to the next map (no vote) Moderator commands: |modwarn player Warns a player with no reason (WARN: Ingame Moderator Command) |modkick player Kicks a player with no reason (KICK: Ingame Moderator Command) |modjump "map" Jumps to the designated map (no vote) |modskip Skips to the next map (no vote) VIP Vote commands: |kick "player" - makes a kick vote against the designated player |skip - makes a vote to skip the current map to the next one |jump "map" - makes a vote to jump to the designated map |
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09-01-2011, 06:50 PM |
Post: #9
WioWao
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No i did not know that. Problem is, that AutoAdmin is very resource demanding. While it does not take up much RAM, it engulfs one of my cores out of two. Running two computers is not an option, and playing a very ineffective-coded game (BFH), with one core out of order, will, unfortunately, compromise my gameplay.
I would, if i could get ahold of the correct way of authenticating with servers, program my own in-game admin. But getting this information is very difficult, and the closest i came was this, which doesn't seem to work. Edit: But thanks for the suggestion. |
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09-01-2011, 06:55 PM |
Post: #10
[Delta]
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(09-01-2011 06:50 PM)WioWao Wrote: No i did not know that. Problem is, that AutoAdmin is very resource demanding. While it does not take up much RAM, it engulfs one of my cores out of two. Running two computers is not an option, and playing a very ineffective-coded game (BFH), with one core out of order, will, unfortunately, compromise my gameplay.Then you should go RCON then. If admin tools are not an option then RCON is your last resort. http://www.battlefieldheroes.com/en/foru...tid=193367 |
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09-01-2011, 09:09 PM |
Post: #11
WioWao
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I found the solution. Somehow the guys at Multiplay do not even know the arguments for their own commands. Well the map command takes the following arguments:
PHP Code: -map <mapname> <gamemode> <players> PHP Code: !m woodlands Using this command PHP Code: !m woodlands gpm_tdm 16 PHP Code: #SnowExample: PHP Code: !ss2 Feel free to use em on your server
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09-01-2011, 09:22 PM |
Post: #12
Max
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(09-01-2011 06:55 PM)0x5b;Delta0x5d; Wrote: Then you should go RCON then.newrcon relates to the BFHNM AddOn and its the same like u would add add those things in BFHNM. Also, after the server restart its cleared. (09-01-2011 09:09 PM)WioWao Wrote: I found the solution. ...Thought so I used those to change maps in AA which are not in the map rotation. Did u get yourself as iga permanent added, that u are still listened as iga after a server restart? |
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09-01-2011, 09:26 PM |
Post: #13
WioWao
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This solution always works, no matter how many times you restart the server. It is all written in the modmanager.con
To add people permanent to in-game admin you simple add this to your modmanager.con PHP Code: mm_iga.addAdmin "heroID:all" Or instead of all you can type individual commands seperated by commas. |
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12-01-2011, 04:39 PM |
Post: #14
Moke
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great work wio
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12-01-2011, 04:44 PM |
Post: #15
RIC0H
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ima try these on my servers, i seem to have a few issues "power cuts mainly", so this will be a great fix.
what would kick and ban commands be though |
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12-01-2011, 10:07 PM |
Post: #16
Max
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yester-yesterday i worked long with the iga problems.
my resolution quick guide: - delete every iga admin - set the "becams admin - gave up admin" to a space. no more pointless messages - add every of ur heroes like WiaWao said as mm_iga.addAdmin "heroname:all" - standard cmds are already in the files, u can add more |
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13-01-2011, 07:04 PM |
Post: #17
WioWao
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I forgot to mention the "Became admin - Gave up admin" stuff. I thought not there was that many Multiplay-server-renters. Why it does that still puzzles me and i also think this is the reason why !list does not work.
PHP Code: mm_rcon.loginMessage ""If one wants to have ingame predefined warn/kick/ban commands i have made a list here: PHP Code: mm_iga.addCmdBinding "bch|bcheat:iga ban %arg1% 'BAN %arg1% for cheating'"Finding out how to have predefined player to kick and a predefined message took ages as the documentation for ModManager is not complete. I found some here http://bf2.fun-o-matic.org/index.php/ModManager But it far from covers all the possibilities of ModManager. As seen in the code above %arg1% can be used to snap that playername and use it in the predefined message just after. This was found on an old forum for a World of Warcraft guild i was once a member of http://www.enemyboat.co.uk/viewtopic.php?f=20&t=6556 Weird place to find detailed information about ModManager IGA ![]() With this new information i was writing new bindings thinking that you could type anything between |
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13-01-2011, 07:06 PM |
Post: #18
WioWao
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Sorry for doubleposting but i think i reached the characterlimit for the post above. Here is the rest of my message:
With this new information i was writing new bindings thinking that you could type anything between the %-marks. This was however not the case. Why make something too dynamic for the server owners It appears you can ONLY use %arg1%. Wtf is up with that? Or you can probably use %arg2% and so on. But anyway, it works now. Use it if you want to.With predefined w/k/b reasons the admins of my server can no longer do kicks and bans without reasons and they also do not have to spend time writing long reasons. |


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I used those to change maps in AA which are not in the map rotation. 

It appears you can ONLY use %arg1%. Wtf is up with that? Or you can probably use %arg2% and so on. But anyway, it works now. Use it if you want to.