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13-10-2010, 02:20 PM | Post: #21
Collin 
I can't open it Sad

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13-10-2010, 02:28 PM | Post: #22
b00sted 
Building/Weapon/Etc. Name: Townhouse Small
File Name: townhousesmall_e_01
Username: b00sted
Have you posted renders before: Yes
[Image: townhousesmall1.png]
[Image: townhousesmall2.png]

[Image: b00stsig.png]

(This post was last modified: 13-10-2010 03:16 PM by b00sted.)
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13-10-2010, 02:36 PM | Post: #23
Adriano10 
gg b00sted Smile

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13-10-2010, 02:59 PM | Post: #24
Collin 
This one:
http://img59.imageshack.us/img59/529/tow...small1.png
Has a mistake in left corner on top Wink
A grey spot is still there.

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13-10-2010, 03:16 PM | Post: #25
b00sted 
(13-10-2010 02:59 PM)Collin Wrote:  This one:
http://img59.imageshack.us/img59/529/tow...small1.png
Has a mistake in left corner on top Wink
A grey spot is still there.

fixed, I am doing them between phone calls at work Tongue

[Image: b00stsig.png]

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13-10-2010, 03:19 PM | Post: #26
NL-Biggar 
(13-10-2010 03:16 PM)b00sted Wrote:  
(13-10-2010 02:59 PM)Collin Wrote:  This one:
http://img59.imageshack.us/img59/529/tow...small1.png
Has a mistake in left corner on top Wink
A grey spot is still there.

fixed, I am doing them between phone calls at work Tongue

:o
Well, maybe you get fired and you can do this all day Tongue

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13-10-2010, 03:21 PM | Post: #27
b00sted 
I wish I could figure out how to render clothing :/

[Image: b00stsig.png]

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13-10-2010, 03:25 PM | Post: #28
NL-Biggar 
(13-10-2010 03:21 PM)b00sted Wrote:  I wish I could figure out how to render clothing :/

Dress up your hero, make a mug and cut it out Tongue

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13-10-2010, 09:50 PM | Post: #29
techs181 
Whoa! Just got some access to the forums, and WOW!
B00sted has really taken this in to his own hands! Big Grin
(I guess you figured out the texture problem.)

As for Collin and Biggar what do you mean file is missing? That you can't open it?

@Biggar yes this is what I wanted to use my "Denied" topic for. Wink

As for rendering clothes I am not sure the file types are "targa".

(This post was last modified: 13-10-2010 09:51 PM by techs181.)
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13-10-2010, 10:12 PM | Post: #30
NL-Biggar 
Starting BFMeshView >

[Big cross] Component 'COMCTL32.OCX' or one of its dependencies not correctly tegistred: a file is missing or invalid [OK button]

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13-10-2010, 10:15 PM | Post: #31
techs181 
(13-10-2010 10:12 PM)NL-Biggar Wrote:  Starting BFMeshView >

[Big cross] Component 'COMCTL32.OCX' or one of its dependencies not correctly tegistred: a file is missing or invalid [OK button]

Runtime DLLs
These libraries may, or may not, be needed to run BfMeshView on your computer. If BfMeshView refuses to start, place these files to the BfMeshView directory.
runtimes.zip

That should patch up your problems. Wink

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13-10-2010, 10:41 PM | Post: #32
techs181 
Updated
Buildings and Contributors Section now up.
(This post was last modified: 13-10-2010 10:44 PM by techs181.)
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14-10-2010, 02:58 AM | Post: #33
techs181 
Updated
Added more weapons.
(This post was last modified: 14-10-2010 02:59 AM by techs181.)
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14-10-2010, 04:06 AM | Post: #34
Hikaruonline 
Oh this is really cool tech. I'm looking forward to seeing more buildings such as the lighthouse, windmill, church, and other landmarks of the maps

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Your signature exceeds the maximum dimensions allowed.
The official signature rules can be found in the 'Signature Guidlines' thread.
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14-10-2010, 01:01 PM | Post: #35
NL-Biggar 
(13-10-2010 10:15 PM)techs181 Wrote:  
(13-10-2010 10:12 PM)NL-Biggar Wrote:  Starting BFMeshView >

[Big cross] Component 'COMCTL32.OCX' or one of its dependencies not correctly tegistred: a file is missing or invalid [OK button]

Runtime DLLs
These libraries may, or may not, be needed to run BfMeshView on your computer. If BfMeshView refuses to start, place these files to the BfMeshView directory.
runtimes.zip

That should patch up your problems. Wink

Still not working Undecided
Damn! I wanna contribute Tongue

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14-10-2010, 01:11 PM | Post: #36
techs181 
(14-10-2010 01:01 PM)NL-Biggar Wrote:  
(13-10-2010 10:15 PM)techs181 Wrote:  
(13-10-2010 10:12 PM)NL-Biggar Wrote:  Starting BFMeshView >

[Big cross] Component 'COMCTL32.OCX' or one of its dependencies not correctly tegistred: a file is missing or invalid [OK button]

Runtime DLLs
These libraries may, or may not, be needed to run BfMeshView on your computer. If BfMeshView refuses to start, place these files to the BfMeshView directory.
runtimes.zip

That should patch up your problems. Wink

Still not working Undecided
Damn! I wanna contribute Tongue

Hmm. I will look into tell me what Operating System you are using.

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14-10-2010, 04:11 PM | Post: #37
NL-Biggar 
Windows 7, 64-bit.

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14-10-2010, 10:05 PM | Post: #38
techs181 
(14-10-2010 04:11 PM)NL-Biggar Wrote:  Windows 7, 64-bit.

Alright, same as me! :3
also isn't you sig a bit big?

(This post was last modified: 14-10-2010 10:09 PM by techs181.)
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14-10-2010, 10:12 PM | Post: #39
NL-Biggar 
(14-10-2010 10:05 PM)techs181 Wrote:  
(14-10-2010 04:11 PM)NL-Biggar Wrote:  Windows 7, 64-bit.

Alright, same as me! :3
also isn't you sig a bit big?

In a week or two: yes. Until then, I want to use every single pixel of it >Smile

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14-10-2010, 10:35 PM | Post: #40
techs181 
Okay!
Try moving the file,COMCTL32.OCX, that is in that runtimes.zip folder to "C:\Windows\System32"
Then try the program.
If it still doesn't work:
Press "Start" and then search for CMD, when it comes up right click and choose"Run as an Administrator"
In the box type "regsvr32 comctl32.ocx" Without the quotations.
Then press Enter

Hope it works!

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