Hello There, Guest!
Something is wrong. Classes are seriously unbalanced |
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05-06-2012, 09:04 PM |
Post: #121
eatyourface1
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(05-06-2012 08:15 PM)The_WUUSTER Wrote:(05-06-2012 07:19 PM)eatyourface1 Wrote:(05-06-2012 06:35 PM)WorldBosh Wrote:(05-06-2012 06:27 PM)zZage Wrote:(04-06-2012 02:54 PM)Drugie Wrote: It's easy, and I've said it plenty of times before. YES....Now if I could give you a TACO I would. |
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05-06-2012, 09:05 PM |
Post: #122
eatyourface1
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(05-06-2012 08:03 PM)WorldBosh Wrote:(05-06-2012 08:00 PM)BongoChili Wrote: Good lord, this is exactly the same discussion as 2,5 years ago LOL Who you calling a lul? |
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05-06-2012, 09:07 PM |
Post: #123
The_WUUSTER
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(05-06-2012 09:04 PM)eatyourface1 Wrote:(05-06-2012 08:15 PM)The_WUUSTER Wrote:(05-06-2012 07:19 PM)eatyourface1 Wrote:(05-06-2012 06:35 PM)WorldBosh Wrote:(05-06-2012 06:27 PM)zZage Wrote: Or just split the commando class in a knifing and sniping class so you can nerf snipers without nerfing knifers/pistolers and then pistolers could just choose wether they want to be the sniping or knifing class. Dave is a massive troll .____. |
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05-06-2012, 09:08 PM |
Post: #124
WorldBosh
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(05-06-2012 09:03 PM)eatyourface1 Wrote:(05-06-2012 08:00 PM)BongoChili Wrote: Good lord, this is exactly the same discussion as 2,5 years ago LOL I also agree. ![]() |
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05-06-2012, 09:09 PM |
Post: #125
WorldBosh
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(05-06-2012 09:07 PM)The_WUUSTER Wrote:(05-06-2012 09:04 PM)eatyourface1 Wrote:(05-06-2012 08:15 PM)The_WUUSTER Wrote:(05-06-2012 07:19 PM)eatyourface1 Wrote:(05-06-2012 06:35 PM)WorldBosh Wrote: LoL, imagine if knifers got a skill that increased their knife range by 500m for ONE slash xD? Dave reminds of a.....PS5 + Fast Rifle mando lmao. Darryl is....a.......knifer. Everyone else is lvl 1. ![]() |
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05-06-2012, 09:09 PM |
Post: #126
genreldillon1103
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mid-evil times madness
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05-06-2012, 09:10 PM |
Post: #127
genreldillon1103
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medvill evil
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05-06-2012, 09:16 PM |
Post: #128
eatyourface1
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(05-06-2012 09:09 PM)WorldBosh Wrote:(05-06-2012 09:07 PM)The_WUUSTER Wrote:(05-06-2012 09:04 PM)eatyourface1 Wrote:(05-06-2012 08:15 PM)The_WUUSTER Wrote:(05-06-2012 07:19 PM)eatyourface1 Wrote: I got 500 for one slash Troll is right....I like me some Barry. |
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05-06-2012, 09:17 PM |
Post: #129
eatyourface1
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05-06-2012, 09:21 PM |
Post: #130
The_WUUSTER
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(05-06-2012 09:16 PM)eatyourface1 Wrote:(05-06-2012 09:09 PM)WorldBosh Wrote:(05-06-2012 09:07 PM)The_WUUSTER Wrote:(05-06-2012 09:04 PM)eatyourface1 Wrote:(05-06-2012 08:15 PM)The_WUUSTER Wrote: Storage Wars? Barry's pretty cool :3 |
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05-06-2012, 09:38 PM |
Post: #131
eatyourface1
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But which one of them is overpowered?
That discussion would make as much sense as this thread does. Circus Afro? And no...Brandi does not need tweaking. |
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05-06-2012, 09:55 PM |
Post: #132
The_WUUSTER
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(05-06-2012 09:38 PM)eatyourface1 Wrote: But which one of them is overpowered? Dave's definitely OP. |
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05-06-2012, 09:59 PM |
Post: #133
Afigenas9
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in my opinion. soldiers are the strongest class.... u can use pistol like sniper.. and smg as minigun.... Lol sound wierd but... i mean he fkin has Blasting strike. Healing skill. Burning skill. HE HAS EVERYTHING
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06-06-2012, 05:56 AM |
Post: #134
2DayULive
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(05-06-2012 07:46 AM)Salvenius. Wrote: So without the need of reading your post 2Day, you honestly have no idea how snipers in this game work? Commandos cannot technically 1 shot kill. Each class can kill just as fast as each other. Commandos kill fast best at long range, Gunners kill fast best at close range and Soldiers can pretty much kill fast in close range as well. However a minority can easily make each of these classes kill just as fast in the opposite ranges...are we to nerf each class because that minority can do that?Commando kills fast both at short and long range = knife/rifle and out dmg both gunner and soldier. Soldiers have no range. Quote:Snipers at most can 2-3 shot a soldier and gunner, that is with the use of a sniper rifle and piercing shot, which by the way some commandos do not play that way and use either pistols or knifes.With the use of PS = OP. You are starting to understand... I'll any day rather have stealth than SS, any day lmao. SS, unlike stealth, shows a bubble that leads your opponent. Enough talking about other abilities lol... Quote:Sure, Commandos can run around invisible but THAT is the main purpose of a commando. From the very start of Battlefield Heroes, the developers stated that Gunner and Soldier would be there to cause chaos on the battlefield with their abilities while the Commando is for the more devious and calculating type of players. Stealth allows for the player to set themselves into a nice place and either take a shot or become eyes for their team.Stealth takes the purpose of playing for other classes, allows the enemy to get into a spot that gets 100% kill, and defeats the purpose of playing this game. Quote:HOWEVER this is where having a commando on your own team comes into play. You see Commandos have this very awesome ability called Mark Target, it uncloaks and reveals enemy commandos, taking the use of their stealth away from them.Or maybe have the class nerf instead of completely and solely relying on other commandos. FACT IS, this ability kills all human senses, you must have a commando on your team(really, what about when not?), and blah blah blah, this is basic. We have commando limits for a reason for you to call it perfectly fine. Quote:Do you honestly think tweaking the stealth ability will change how commandos are? If so then you are sadly mistaken, at least unless you start putting a duration on the stealth...if that's the case then you may as well start taking games seriously and go buy hats in TF2.I ask for fair play. Quote:Furthermore, not every commando lands the next shot after the "free shot"...some don't even land the free shot.I have said this before, a player should not rely on their opponent lack of skill to survive an ability. What is your goal? If you can solve my problems, I will be okay and come to an agreement. I am reasonable. (05-06-2012 08:31 AM)persifedron Wrote: The same old topic over and over again.Being killed before realizing or activating skill is not fun. Playing when you have 20% of winning is not fun. Playing a class that basically makes the game empty is not fun. Play for fun? pff. I am not asking for stealth to be remove. Changes would be fine. Playing empty games or having a class completely free of harm = not good. (05-06-2012 09:59 PM)Afigenas9 Wrote: in my opinion. soldiers are the strongest class.... u can use pistol like sniper.. and smg as minigun.... Lol sound wierd but... i mean he fkin has Blasting strike. Healing skill. Burning skill. HE HAS EVERYTHINGExcept for speed, hp, high dmg, complete invisibility, blah blah blah. |
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06-06-2012, 07:06 AM |
Post: #135
jallu87
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i ask for stealth to be removed. its not needed. though i would like to see how would srsg suit for mando without stealth.
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06-06-2012, 09:25 AM |
Post: #136
2DayULive
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(05-06-2012 03:31 AM)eatyourface1 Wrote: I know it now sounds obvious, but the inherent inequality associated with difference (i.e. classes) totally left my radar. The classes are not all equal and neither are the humans on their respective side of the keyboard. Maybe that is what provides the game a level of unpredictability (and behold, we have beauty). For me (yeah we are talking about me again) the unpredictability makes a multiplayer game preferable to a single player one. I played the BF1942 series from the start and depended upon the online multiplayer for my own player progression.I am mainly concerned about the advantages and disadvantages(gunners) of each classes. Some are very abnormal to humans and barely have any weaknesses(mando). I mainly want balance on advantages and disadvantages and make chances to abnormal game play or abilities. Some further changes are coming so meh, tic toc tic toc, few more months till summer. |
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06-06-2012, 09:29 AM |
Post: #137
orpheus######
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I think we should nerf chicken salt, its much too overpowered with its amazing flavour.
duck this game, that is all. |
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06-06-2012, 11:02 AM |
Post: #138
jallu87
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nerf instincs QQ ability. its lame and OP and melts braincells :/
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06-06-2012, 12:04 PM |
Post: #139
dajurgen
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06-06-2012, 02:29 PM |
Post: #140
The_WUUSTER
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(06-06-2012 12:04 PM)dajurgen Wrote:(06-06-2012 11:02 AM)jallu87 Wrote: nerf instincs QQ ability. its lame and OP and melts braincells :/if i put that in my sig , would i get F banned ? D: If it's allowed then I'll put that in my sig too. |





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