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05-06-2012, 08:10 AM | Post: #101
MUTZILA 
(04-06-2012 06:48 PM):HAN: Wrote:  
(04-06-2012 09:42 AM)MUTZILA Wrote:  You tell me.Now i becomed OP with my royal soldier i just start shooting and i kill 3 players in a row.This is so cool.But the commando has becomed OP too.He just shoots the tank with that rifle Panzerfist 3 times and then the tank explodes.With that Uber Sharpshooter it kills me only with 2 or 3 shots.The gunners have become weak i kill them with only 3 or 2 cartridges.
I hope you do realize that taking 3 shots with the Badboy takes AGES

Since when do you kill people? Your KD is 0.5

Not that commando he was shooting with the Badboy very fast.
Oh and i kill players since i created my account so don't be the tuff one.
Don't listen to my signature it isn't updated for a long time.I haven't played this game for a week.When i came back i played the game and i realized i got seriously out of my hand.I played horribly and i reminded that i must update the siggy.But now i started to play better like one week ago.

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05-06-2012, 08:31 AM | Post: #102
persifedron 
The same old topic over and over again.
I've said it before and I'm gonna say it again: it's the player, not the class.

If you play fair and for the fun of it all, it's OK.
The problem is that a lot of people are playing this game as it is Counter-Strike or some wanna be serious game. And a lot of the players are "super skilled 15-year old kids".
ELO and KDR are helping too.

Kind of sad, kind of funny, kind of normal.

you thought he was a man, but he was a muffin
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05-06-2012, 02:52 PM | Post: #103
eatyourface1 
Ah yes, now I remember why I stopped coming to the forumns.
Tactics and teamwork ladies.
And keep moving..don't just stand there waiting for another round
Again, how many times do you have to get killed on the taco ladder before you change tactics?
Tactics, teamwork, and movement.
Without it even I can kill you.

blah blah blah , nerf, blah, op, blah, blah, blah, HI MOM, blah, blah, blah.
dunh dunh dunhna dunha duhna CIRCUS dunha dunha AFRO,
CIRCUS AFRO, CIRCUS AFRO, POLKA DOT, POLKA DOT, POLKA DOT
AFRO

What is this???????? Ah yes...it is the answer!!!!!






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(This post was last modified: 05-06-2012 03:07 PM by eatyourface1.)
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05-06-2012, 03:03 PM | Post: #104
NavyPride 
Oh crap. I posted in the wrong thread. [ignore or delete]

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(This post was last modified: 05-06-2012 03:05 PM by NavyPride.)
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05-06-2012, 04:39 PM | Post: #105
jallu87 
thoughts about removing stealth?

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05-06-2012, 04:41 PM | Post: #106
ChinchillaBau5 
(05-06-2012 04:39 PM)jallu87 Wrote:  thoughts about removing stealth?

Then a Commando would basically be useless except for long range.
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05-06-2012, 05:37 PM | Post: #107
WorldBosh 
(05-06-2012 05:03 AM)Salvenius. Wrote:  XD True balance is unobtainable but that is where tweaking slightly comes close.

As you mentioned, it's the inequality of each class that makes them unique along with the tactics of the player behind that class but people use that as an excuse because they die or lose to that class.

For example: I hold my own against a Gunner but I do think the frenzy fire could do with a slight tweak...that's my opinion, doesn't mean it is right, wrong or should be acted upon...now I am quite happy to continue playing and continue fighting even though I think this but the difference between myself and most people is, I am quite willing to die again, again and again just to get one kill on that person that killed me, no matter their class, their weapon, their items or their abilities.

So while I do agree with you Eatyourface, I do think slight tweaks are in order, not to balance the game but to make the community happy...well majority of them happy because some of them can not be made happy even if you fulfil every single dream and desire of theirs Wink

Edit: In other words...if we nuke the classes, strip them of all abilities and weapons and just give them sticks...there will still be someone out there that will claim another's is doing more damage than theirs, that their stick is doing inconsistent damage or that someone else's stick is longer than theirs

p.s yes I want a cave-man update just so the above will actually happen Tongue

Was going to post, then I read that. Sir, you are my hero.

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05-06-2012, 05:57 PM | Post: #108
eatyourface1 
She was my hero first BOSH...so back off before the monkey gets it.

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(This post was last modified: 05-06-2012 07:09 PM by eatyourface1.)
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05-06-2012, 06:06 PM | Post: #109
dajurgen 
(04-06-2012 06:59 PM)AmsterdamHeavy Wrote:  Soldiers are actually the perfectly balanced class imo, they always have been.

CB GS ?
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05-06-2012, 06:16 PM | Post: #110
WorldBosh 
(05-06-2012 05:57 PM)eatyourface1 Wrote:  She was my hero first BOSH...so back of before the monkey gets it.

-feeds Mel more nat medals.-

Get dem fireproof suits awwnnnnn.

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05-06-2012, 06:27 PM | Post: #111
zZage 
(04-06-2012 02:54 PM)Drugie Wrote:  
(04-06-2012 02:46 PM)Groonz Wrote:  Then the hard question is, how would you balance this?

It's easy, and I've said it plenty of times before.

PS = Piercing Shot

Shot =/= Shots

Make PS last for 1 shot. They can still deal a lot of damage, but have to actually aim the rest of their shots, rather than just getting a headshot then shooting anywhere to get the kill.

Or just split the commando class in a knifing and sniping class so you can nerf snipers without nerfing knifers/pistolers and then pistolers could just choose wether they want to be the sniping or knifing class.
Oh and make the knifing class ridiculously OP erm I mean Balanced please.
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05-06-2012, 06:35 PM | Post: #112
WorldBosh 
(05-06-2012 06:27 PM)zZage Wrote:  
(04-06-2012 02:54 PM)Drugie Wrote:  
(04-06-2012 02:46 PM)Groonz Wrote:  Then the hard question is, how would you balance this?

It's easy, and I've said it plenty of times before.

PS = Piercing Shot

Shot =/= Shots

Make PS last for 1 shot. They can still deal a lot of damage, but have to actually aim the rest of their shots, rather than just getting a headshot then shooting anywhere to get the kill.

Or just split the commando class in a knifing and sniping class so you can nerf snipers without nerfing knifers/pistolers and then pistolers could just choose wether they want to be the sniping or knifing class.
Oh and make the knifing class ridiculously OP erm I mean Balanced please.

LoL, imagine if knifers got a skill that increased their knife range by 500m for ONE slash xD?

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05-06-2012, 07:19 PM | Post: #113
eatyourface1 
(05-06-2012 06:35 PM)WorldBosh Wrote:  
(05-06-2012 06:27 PM)zZage Wrote:  
(04-06-2012 02:54 PM)Drugie Wrote:  
(04-06-2012 02:46 PM)Groonz Wrote:  Then the hard question is, how would you balance this?

It's easy, and I've said it plenty of times before.

PS = Piercing Shot

Shot =/= Shots

Make PS last for 1 shot. They can still deal a lot of damage, but have to actually aim the rest of their shots, rather than just getting a headshot then shooting anywhere to get the kill.

Or just split the commando class in a knifing and sniping class so you can nerf snipers without nerfing knifers/pistolers and then pistolers could just choose wether they want to be the sniping or knifing class.
Oh and make the knifing class ridiculously OP erm I mean Balanced please.

LoL, imagine if knifers got a skill that increased their knife range by 500m for ONE slash xD?


I got 500 for one slash
Do I hear 505
505
I got 505 for one slash
Who will give me 510?
510?
510?
505 once
505 twice
YEP!!!!!
525 to the tempermental monkey.
SOLD.
Now pay the lady.

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05-06-2012, 08:00 PM | Post: #114
BongoChili 
Good lord, this is exactly the same discussion as 2,5 years ago LOL
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05-06-2012, 08:03 PM | Post: #115
WorldBosh 
(05-06-2012 08:00 PM)BongoChili Wrote:  Good lord, this is exactly the same discussion as 2,5 years ago LOL

And it will forever continue, sadly ><. Just prepare for lotsa luls.

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05-06-2012, 08:15 PM | Post: #116
The_WUUSTER 
(05-06-2012 07:19 PM)eatyourface1 Wrote:  
(05-06-2012 06:35 PM)WorldBosh Wrote:  
(05-06-2012 06:27 PM)zZage Wrote:  
(04-06-2012 02:54 PM)Drugie Wrote:  
(04-06-2012 02:46 PM)Groonz Wrote:  Then the hard question is, how would you balance this?

It's easy, and I've said it plenty of times before.

PS = Piercing Shot

Shot =/= Shots

Make PS last for 1 shot. They can still deal a lot of damage, but have to actually aim the rest of their shots, rather than just getting a headshot then shooting anywhere to get the kill.

Or just split the commando class in a knifing and sniping class so you can nerf snipers without nerfing knifers/pistolers and then pistolers could just choose wether they want to be the sniping or knifing class.
Oh and make the knifing class ridiculously OP erm I mean Balanced please.

LoL, imagine if knifers got a skill that increased their knife range by 500m for ONE slash xD?


I got 500 for one slash
Do I hear 505
505
I got 505 for one slash
Who will give me 510?
510?
510?
505 once
505 twice
YEP!!!!!
525 to the tempermental monkey.
SOLD.
Now pay the lady.

Storage Wars?

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(23-12-2012 06:57 AM)TPangolin Wrote:  I've always enjoyed reading your posts.
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05-06-2012, 08:37 PM | Post: #117
Drew 
(05-06-2012 08:00 PM)BongoChili Wrote:  Good lord, this is exactly the same discussion as 2,5 years ago LOL

Don't worry, there is the other balance thread as well, no wait, it's the same terrible thing lol.

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05-06-2012, 08:49 PM | Post: #118
abeldabom 
(05-06-2012 08:37 PM)Drew Wrote:  
(05-06-2012 08:00 PM)BongoChili Wrote:  Good lord, this is exactly the same discussion as 2,5 years ago LOL

Don't worry, there is the other balance thread as well, no wait, it's the same terrible thing lol.

does it matter? dont u love complaining with randoms? i hate it when ppl agree with meBig Grin.

New thoughts about the topic:
-Burning bullets should last for atleast 5 minutes
-Grenades spam should'nt trow multiple grenades, but multiple kegs(gs lvl=keg lvl)
-Soldiers are to slow, they should run faster then mandos
-and get stealth
-and the double amount of health
-and the abiltie to transformer to a tank
-and sixth sense should do damage to all the enemys you see
and disable stealth
-and eehm.... soldier should be 15 foot tal!

dont u dare to agree with me!

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05-06-2012, 08:52 PM | Post: #119
WorldBosh 
(05-06-2012 08:49 PM)abeldabom Wrote:  
(05-06-2012 08:37 PM)Drew Wrote:  
(05-06-2012 08:00 PM)BongoChili Wrote:  Good lord, this is exactly the same discussion as 2,5 years ago LOL

Don't worry, there is the other balance thread as well, no wait, it's the same terrible thing lol.

does it matter? dont u love complaining with randoms? i hate it when ppl agree with meBig Grin.

New thoughts about the topic:
-Burning bullets should last for atleast 5 minutes
-Grenades spam should'nt trow multiple grenades, but multiple kegs(gs lvl=keg lvl)
-Soldiers are to slow, they should run faster then mandos
-and get stealth
-and the double amount of health
-and the abiltie to transformer to a tank
-and sixth sense should do damage to all the enemys you see
and disable stealth
-and eehm.... soldier should be 15 foot tal!

dont u dare to agree with me!

I agree.

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05-06-2012, 09:03 PM | Post: #120
eatyourface1 
(05-06-2012 08:00 PM)BongoChili Wrote:  Good lord, this is exactly the same discussion as 2,5 years ago LOL

NO
INCORRECT
refer to post #103 for the difference maker

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