YAAAAAY!!!! bfh has finally blasted from earth to the moon! wicked
Its the best idea bfh every had and it is easy to see alot of work went into creating all the new stuff so congradulations EA
I'm not sure if I'm not the only one who noticed this..
but isn't it strange how the different space sets have different colours although it is the same suite?
what is going on here?
O_o
tambem quero por meus heros ai esposto ,como eu faço.
YES FINALLY A GOOD MAP

Seeing everyone so excited makes me

Where will BFH go next? Mars?
funds bonus plz EA funds bonus funds bonus funds bonus
funds bonus funds bonus plz vital bullet on friday or the weekend i been waiting for 2 weeks
cuando salen las armas del comando?
Okay so let's go ahead and pop the question...when are the aliens going to arrive?
haha
I think this is an fail from EA because snipers can kill very easy with that jump.
Not really, there isn't no gravity on the moon. Were getting down with duur physics! ^.^
(20-04-2012 06:32 AM)weapensskils Wrote: [ -> ]I think this is an fail from EA because snipers can kill very easy with that jump.
Commandos in the air are a lot easier to shot then a commando on the ground. The old game "Duck Hunt" ring a bell?? He has no cover,his elixir doesn't work while in mid air (speed wise) and he can get shot from multiple directions. Where as on a regular map commandos can take cover and place Troop traps down to cover his blind areas. Unless they actually make some sort of Troop Trap that hovers in mid air then I see no advantage from the jump that a commando has that a soldier or gunner doesn't have.
can we have like a competition like t get 10 wins on the map like when we had it on perilous port at Halloween last year and have a comp to win the guns as well by like capping the most flags on the moon that would be awesome
(20-04-2012 06:59 AM)Papajax Wrote: [ -> ] (20-04-2012 06:32 AM)weapensskils Wrote: [ -> ]I think this is an fail from EA because snipers can kill very easy with that jump.
Commandos in the air are a lot easier to shot then a commando on the ground. The old game "Duck Hunt" ring a bell?? He has no cover,his elixir doesn't work while in mid air (speed wise) and he can get shot from multiple directions. Where as on a regular map commandos can take cover and place Troop traps down to cover his blind areas. Unless they actually make some sort of Troop Trap that hovers in mid air then I see no advantage from the jump that a commando has that a soldier or gunner doesn't have.
yhe i think tha is right they dont have any chance like a gunn or soldier poor mandos

I really hate this map... the idea is good, but there should be gravity. When you are a commando, you even cant hit another one with a knife because they will jump away...
I think you should delete this map, and should make another one. Maybe one in the sea, and you can also make a new vehicle, a BOAT.
This Is Super Awsome cant wait to get them all in my next funds buy
Which Is Hopefully Soon
хм хахахахахахахахахахаххахахахахахахахаха