Hallo, Gast!

06-12-2012, 03:10 AM | Beitrag #1
M1k3ol 
UNFINISHED!

Update 05/15/13
Added new SMG upgrade "I Feel Lucky"

Update 03/13/13
Added new upgrades, 2 are bugged, included reasons.

Update 12/12/12
Upgrades are now fixed, including the typo on one of the Explosives Upgrades
Added Focus 2 and 3 for Sniper Rifles

///////////////////////////////

Sniper Rifle:

Code:
Packin' 1
+1 Bullet

Code:
Packin' 2
+1 Bullet
+0.01 Crit Chance

Code:
Packin' 3
+2 Bullets
+0.01 Crit Chance
+1 Crit Damage

=================================

Code:
Fingers Crossed 1
+0.01 Crit Chance

Code:
Fingers Crossed 2
+0.015 Crit Chance
+1 Crit Damage

Code:
Fingers Crossed 3
+0.015 Crit Chance
+2 Crit Damage

=================================

Code:
Super Crit
+0.035 Crit Chance

=================================

Code:
Focus 1
-0.1/-0.1/0 Recoil Force Up
-0.1/0/0 Recoil Force Left/Right

Code:
Focus 2
-0.2/-0.2/0 Recoil Force Up
-0.2/0/0 Recoil Force Left/Right
0.08 Zoom Delay

Code:
Focus 3
-0.25/-0.25/0 Recoil Force Up
-0.25/0/0 Recoil Force Left/Right
0.08 Zoom Delay
+0.01 Crit Chance

//////////////////////////////////////////////////

(Dieser Beitrag wurde zuletzt bearbeitet: 18-05-2013 02:53 AM von M1k3ol.)
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06-12-2012, 04:42 AM | Beitrag #2
M1k3ol 
Pistol:

Code:
Packin' 1
+1 Bullet

Code:
Packin' 2
+1 Bullet
+0.01 Crit Chance

Code:
Packin' 3
+2 Bullets
+0.01 Crit Chance

==========================

Code:
Fingers Crossed 1
+0.01 Crit Chance

Code:
Fingers Crossed 2
+0.015 Crit Chance
+1 Crit Damage

Code:
Fingers Crossed 3
+1 Bullet
+0.02 Crit Chance
+1 Crit Damage

=============================

Code:
Super Crit
+0.035 Crit Chance

=============================

Code:
Come Closer 1
+1m Close Range Distance

Code:
Come Closer 2
+2m Close Range Distance
+0.01 Crit Chance

Code:
Come Closer 3
+2m Close Range Distance
+0.01 Crit Chance
+1 Close Range Minimum damage

//////////////////////////////////////////////

(Dieser Beitrag wurde zuletzt bearbeitet: 14-12-2012 06:31 AM von M1k3ol.)
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06-12-2012, 05:10 AM | Beitrag #3
M1k3ol 
SMG:

Code:
Packin' 1
+2 Bullets

Code:
Packin' 2
+3 Bullets
+0.01 Crit Chance

Code:
Packin' 3
+4 Bullets
+0.01 Crit Chance
+1 Crit Damage

============================

Code:
Super Crit
+0.04 Crit Chance

Code:
I Feel Lucky
+0.05 Crit Chance
-2 Mininmum Close Range Damage
-2 Minimum Medium Range Damage


============================

Code:
Come Closer 1
+1m Close Range Distance

Code:
Come Closer 2
+2m Close Range Distance
+0.01 Crit Chance

Code:
Come Closer 3
+2m Close Range Distance
+0.01 Crit Chance
+1 Close Range Minimum damage

=================================

Code:
Just Right 1
-1m Close Range Distance

Code:
Just Right 2
-2m Close Range Distance
+0.01 Crit Chance

Code:
Just Right 3
-2m Close Range Distance
+0.01 Crit Chance
+1 Medium Range Minimum damage

////////////////////////////////////////////////////

(Dieser Beitrag wurde zuletzt bearbeitet: 18-05-2013 02:50 AM von M1k3ol.)
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06-12-2012, 05:21 AM | Beitrag #4
M1k3ol 
Shotgun:

Code:
Packin' 1
+1 Bullet

Code:
Packin' 2
+1 Bullet
+0.01 Crit Chance

Code:
Packin' 3
+2 Bullets
+0.01 Crit Chance
+1 Crit Damage

============================

Code:
Super Crit
+0.04 Crit Chance

============================

Code:
Come Closer 1
+1m Close Range Distance

Code:
Come Closer 2
+2m Close Range Distance
+0.01 Crit Chance

Code:
Come Closer 3
+2m Close Range Distance
+0.01 Crit Chance
+1 Close Range Minimum damage

==================================

Code:
Just Right 1
-1m Close Range Distance

Code:
Just Right 2
-2m Close Range Distance
+0.01 Crit Chance

Code:
Just Right 3
-2m Close Range Distance
+0.01 Crit Chance
+1 Medium Range Minimum damage

///////////////////////////////////////////////////////

(Dieser Beitrag wurde zuletzt bearbeitet: 14-12-2012 06:37 AM von M1k3ol.)
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06-12-2012, 05:27 AM | Beitrag #5
M1k3ol 
MG:

Code:
Super Packin' 1
+10 Bullets

=======================

Code:
Fingers Crossed 1
+0.01 Crit Chance

Code:
Fingers Crossed 2
+0.01 Crit Chance
+1 Crit Damage

Code:
Fingers Crossed 3
+0.015 Crit Chance
+2 Crit Damage

=============================

Code:
Come Closer 1
+1m Close Range Distance

Code:
Come Closer 2
+2m Close Range Distance
+0.01 Crit Chance

Code:
Come Closer 3
+2m Close Range Distance
+0.01 Crit Chance
+1 Close Range Minimum damage

===================================

Code:
Just Right 1
-1m Close Range Distance

Code:
Just Right 2
-2m Close Range Distance
+0.01 Crit Chance

Code:
Just Right 3
-2m Close Range Distance
+0.01 Crit Chance
+1 Medium Range Minimum damage

////////////////////////////////////////////////////////

(Dieser Beitrag wurde zuletzt bearbeitet: 14-12-2012 06:40 AM von M1k3ol.)
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06-12-2012, 05:30 AM | Beitrag #6
M1k3ol 
Explosives:

Code:
Packin' 1
+1 Bullet

Code:
Packin' 2
+1 Bullet
+0.01 Crit Chance

Code:
Packin' 3
+1 Bullet
+0.01 Crit Chance
+2 Crit Damage

============================

Code:
Super Crit
+0.015 Crit Chance
+3 Crit Damage

============================

Code:
Go away 1
+2 Push Force

Code:
Go Away 2
+1 Explosion Radius
+3 Push Force

Code:
Go Away 3
-0.2/-0.2/0 Recoil Up
-0.2/-0.2/0 Recoil Left/Right
+1 Explosion Radius
+3 Push Force

==================================

Code:
Highly Explosive 1
+1 Explosion Radius

Code:
Highly Explosive 2
+2 Explosion Radius
+1 Explosion Damage

Code:
Highly Explosive 3
+2 Crit Damage
+2 Explosion Radius
+2 Explosion Damage

//////////////////////////////////////////////////////

(Dieser Beitrag wurde zuletzt bearbeitet: 14-12-2012 06:17 AM von M1k3ol.)
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14-12-2012, 06:45 AM | Beitrag #7
M1k3ol 
Dr. Bullet
Every 3rd Critical Hit, get "5" hp back

Active at all times


Meep meep!
At or below 30 hp, you get a speed boost modifier of:

Commando
1.1 (same as under "Leg It" effect, lower than "Elixir" speed which is 1.2)

Soldier
1.2 (same as under "Leg It" effect)

Gunner
1.2 (Lower as under "Leg It" effect, which is 1.4)


Berserk
While at or below 20 hp, you get a damage modifier of 1.17 (around 17% more damage)


Bugged!
This upgrades are available, but they're NOT on their final form!
Take this into account BEFORE using them!

Already asked, fix is coming on the next update!

The information showed here is, therefore, not final and only displayed as it is available

Heavy 'n Steady
Get a Explosion push modifier of 0.65 (35% less push from any explosion)

Explosion Demotion
Get a Explosion damage modifier of 0.8 (20% less damage from any explosion)


Word this far is, it lacks the "trigger" condition (like damage as you can see above), which will get added on the next update (and thus, this guide will be updated then)

What's the bug then?, it may or may not work while in game.


Sorry for still not adding the images instead of plain text, that will come later Smile

Guide fully updated with the current fix and additions, only lacking the secondary fire ones, but those damages are exactly the same as alt-fires from other weapons released before that update.

(Dieser Beitrag wurde zuletzt bearbeitet: 06-06-2013 04:52 AM von M1k3ol.)
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14-12-2012, 07:26 AM | Beitrag #8
TPangolin 
You might want to separate the sections using the hr code to make it look a bit cleaner -


Also, here is a list of all the images/icons for workbench add-ons (so far):
Code:
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8008.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8009.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8010.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8011.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8012.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8013.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8014.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8015.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8016.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8017.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8018.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8019.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8020.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8021.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8022.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8023.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8024.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8025.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8026.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8027.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8028.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8029.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8030.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8031.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8032.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8033.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8034.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8035.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8036.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8037.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8038.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8039.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8040.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8041.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8042.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8043.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8044.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8045.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8046.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8047.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8048.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8049.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8050.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8051.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8052.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8053.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8054.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8055.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8056.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8057.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8058.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8059.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8060.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8061.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8062.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8063.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8064.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8065.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8066.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8067.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8068.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8069.png
http://cdn.battlefieldheroes.com/static/20121212100025/images/item-icons/8070.png
Thanks for the guide, I'll have to bookmark this Wink

If you encounter a poor, wild and naked Salvenius, please lend him some pants.
[Bild: sZ5rw9G.png]
The Candied Bacon Podcast returns! Click Here to find out more!
(Dieser Beitrag wurde zuletzt bearbeitet: 14-06-2013 01:24 AM von TPangolin.)
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14-12-2012, 08:26 AM | Beitrag #9
yousuf575 
Tpang Bang...
Edit: had nothing to say other than that :>

Anyways thanks for the guide Mikeol

[Bild: 152p4c2.png]
(Dieser Beitrag wurde zuletzt bearbeitet: 14-12-2012 08:27 AM von yousuf575.)
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14-12-2012, 09:58 AM | Beitrag #10
The1stMessiah 
3rd.

Love this guide, helped me a lot.

[Bild: 2njvae1.jpg]
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15-12-2012, 04:08 AM | Beitrag #11
Wastl88 
Pretty good guide helps too choose the best Item ;-)
Thanks

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15-12-2012, 01:04 PM | Beitrag #12
AwesomeBattleGuy 
i dont get come closer and just right for mg.
can someone explain? in full detail.

some examples:
does the range modifiers work for short range mode beamer?
come closer gives +2 on short range, does that mean that mid range is having -2?
just right gives -2 on short range, does that mean that mid range is having +2 or mid +1 and long+1?
(Dieser Beitrag wurde zuletzt bearbeitet: 15-12-2012 01:19 PM von AwesomeBattleGuy.)
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15-12-2012, 01:36 PM | Beitrag #13
yohanyoyo1 
thks fdzerzr

[Bild: cfg.gif]
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15-12-2012, 10:55 PM | Beitrag #14
ironsiolder123 
Great work yet again. Can't wait to see this all glammed up with shiny images.

I'm a community moderator. Not an official EA rep.
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17-12-2012, 03:15 PM | Beitrag #15
AbsolutTBomb 
(15-12-2012 01:04 PM)AwesomeBattleGuy schrieb:  i dont get come closer and just right for mg.
can someone explain? in full detail.

some examples:
does the range modifiers work for short range mode beamer?
come closer gives +2 on short range, does that mean that mid range is having -2?
just right gives -2 on short range, does that mean that mid range is having +2 or mid +1 and long+1?

AFAIK.

Short works out to e.g 15m - beyond that is medium range.

So if u apply +1 (come closer) to the cheeser/backscracher: short range is out to 16m. Medium range ends at the same point i.e. 20 and after that is Long range.

Take wolfgang's wonderful/Bernie's bone chewer and apply just right.

short range is out to 10m, so -1 makes short range 9m. Medium ends at 18 and beyond that is LR.

None of this takes into account of spread and rate of fire which will effect damage (obviously damage numbers also come into play).

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19-12-2012, 07:37 PM | Beitrag #16
M1k3ol 
thanks for the info TPang, but I already had all the images, just couldn't find the time to put it toghether (holidays and stuff), should be out today (though, the images list will be useful for other people in here Tongue )

(15-12-2012 01:04 PM)AwesomeBattleGuy schrieb:  i dont get come closer and just right for mg.
can someone explain? in full detail.

some examples:
does the range modifiers work for short range mode beamer?
come closer gives +2 on short range, does that mean that mid range is having -2?
just right gives -2 on short range, does that mean that mid range is having +2 or mid +1 and long+1?

just as said above, the "close range" (which you can see on my guide, though, it's not updated yet but will be this week) gets larger by 1m, so if it was 8m it gets up to 9m or 10m depending on the upgrade you use while the Long Range is not modified (in other words, it takes out some of your "Medium Range" to add it to the CR

now, you ask something I haven't reviewed yet....I don't even know for sure if the attachments are working on alt-fire......specially since some alt-fires are stuff like the grenades and not a common weapon, but it goes as this:

if those did it would affect the alt fire in the same way on the same stat

I have a hunch that the attachments won't work on alt-fire (will test and ask around), as it could break some things based on how some alt-fires work (explosives), plus, as you can see on the game itself, there's already a section in the workbench for alt-fire which means alt-fire is not affected by the attachments since they will be changed later (to what?, who knows)

(Dieser Beitrag wurde zuletzt bearbeitet: 19-12-2012 07:58 PM von M1k3ol.)
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22-12-2012, 11:01 PM | Beitrag #17
LinkinParkROCKS 
Looks awesome!!

[Bild: 3]
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25-12-2012, 05:32 PM | Beitrag #18
EpicErmius 
Why did it stop costing VP??

(the signature was removed because it was too big)
(Dieser Beitrag wurde zuletzt bearbeitet: 16-01-2013 10:05 AM von EA_Noonie.)
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27-12-2012, 10:48 AM | Beitrag #19
Saykkis 
So... if I have put come closer 1 for LR pistol, does it help me in any way?
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29-12-2012, 08:28 PM | Beitrag #20
sectal11 
i think that the workbench is good i alredy customized my shotgun whit it :3

[Bild: 2]
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