Hallo, Gast!

29-09-2010, 09:27 PM | Beitrag #61
StalenBallen 
(29-09-2010 08:23 PM)spuggy schrieb:  
(29-09-2010 07:34 AM)StalenBallen schrieb:  
(29-09-2010 12:13 AM)spuggy schrieb:  Just for the record, the new SR MGs were added with the new nerfed accuracy (1.5 instead of the live 1.3) so expect a hotfix to the older SR MGs in the future.

Still feel that FF needs a healing cap of about 60 or so, so that it can not heal more than a combat medicine on a gunner, but meh wont happen so just have to deal with it.

And there is a good reason that won`t happen. Soldiers who use CM don`t have to aim their weapon at a target, while gunners have to make sure that every bullet hits.

You make it sound like hitting a target with 4 bullets using a gun that shoots 10 bullets a second to get a heal from an ability that lasts 10 seconds is hard. But yes, as already stated it won't happen even though it should. Just watch a few gunner videos from average players and you'll see that the average amount healed they get in one use of FF in a medium-close range fight is about 70-80.

It isn`t hard, but there IS still a difference between just hitting your instant heal button (CM) and manually shooting someone to heal yourself (FF)

BTW the difference between CM and FF is only about 10-20, which isn`t that much, especially in grouped combat, in the way you stated in your post.

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(06-01-2012 12:02 PM)jef934 schrieb:  just shout at your monitor as loud as possible Tongue
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30-09-2010, 02:27 AM | Beitrag #62
Gear_eX 
Gunners are op at first, but when the commandos are over level 16 or 20 they become op. Commandos have to start with 1 level stealth and its so hard to kill with 1 stealth ( stealth is the most important ability for a mando) and even if your are level 14 with your commando and you need level 5 stealth then you will not be able to get good elixier lvl, ps lvl or pb lvl and if u choose to get a low stealth level then you will get PWNED. Commandos's ability are good too, but you need a high level on the ability.

REPLY AND SAY YES IF YOU AGREE WITH ME....

ALL CLASSES ARE EQUAL ...thats for sure

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Background by sniper21 (Dieser Beitrag wurde zuletzt bearbeitet: 02-10-2010 01:34 AM von Gear_eX.)
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30-09-2010, 03:59 AM | Beitrag #63
Serban25 
Gunners are op. Their the class almost everyone says its op IF MANY PEOPLE SAY SOMETHING IS OP than its obviasly ***** op

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(Dieser Beitrag wurde zuletzt bearbeitet: 30-09-2010 04:05 AM von Serban25.)
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30-09-2010, 04:00 AM | Beitrag #64
Serban25 
(17-09-2010 01:41 AM)Joey56123 schrieb:  please do QQ more all classes are overpowered in ways
Tell me 1 person who said Soldier is overpowered

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30-09-2010, 04:02 AM | Beitrag #65
Serban25 
(17-09-2010 03:24 AM)judeswalker schrieb:  the truth is all the ppl that use gunners cant say theyre op simply they fear their gunners get nerfed and they cant get free kills anymore.. since there are many players with gunners in their roosters 90% of bfh players will say "gunner isnt op" i got a lv 22 gunner and yes its op. all his abilities are op and they really heals better then a soldier. frenzy fire.. i eat nades, they run fast near-like commandos, machineguns with infinite ammo etc eetc etc etc etc etc..........

True true Sleepy
Also i noticed pretty ALMOST everyone who says gunners arent op have gunners as their main

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(Dieser Beitrag wurde zuletzt bearbeitet: 30-09-2010 04:03 AM von Serban25.)
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30-09-2010, 04:10 AM | Beitrag #66
SweetName 
(30-09-2010 02:27 AM)Gear_eX schrieb:  Gunners are op at first, but when the commandos are over level 16 or 20 they become op. Commandos have to start with 1 level stealth and its so hard to kill with 1 stealth ( stealth is the most important ability for a mando) and even if your are level 14 with your commando and you need level 5 stealth then you will not be able to get good elixier lvl, ps lvl or pb lvl and if u choose to get a low stealth level then you will get PWNED. Commandos's ability are good too, but you need a high level on the ability.

REPLY AND SAY YES IF YOU AGREE WITH ME....

My commando has used level 1 stealth from levels 13-23. So I disagree. (Using neither rifle NOR knife... nor widgets to speak of.)

I'll say THIS though. Gunners and soldiers are very nicely balanced right now. With gunners dominating the short range and soldiers dominating the long range... and combined they have great synergy with their abilities and roles. Tears about gunners are because crybabies like to cry. (I think the same about the Lsmg stuff too.)

I'll ALSo say this. The ACTUAL easiest class in the game is.... the commando.
PS5+fast rifle is a VERY easy combo to use. It just gets overshadowed by the team synergy of soldiers/gunners. The problem is that ALOT of people play commando when they start. These same people play poorly. This gives a false perception on the effectivness/skill required to commando.

To repeat... commandos shouldn't cry about anything... sniping in this game is easy. Knifing starts off easy and gets harder.

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30-09-2010, 04:57 AM | Beitrag #67
WatchaLookingAt? 
give me no lag and i'll show you how every class is overpowered...

(still 2 hours haven't found 1 server with no lag :/)

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30-09-2010, 03:49 PM | Beitrag #68
DonLarez 
Every class is overpowered.

Commando - sniper can kill a lot of people with 1 HP. This class can be invisible so with good tactics player can pwn EVERYBODY. With elixir he can stop gunners with no problem.
Soldier - With BS noone is match for him. 5 lvl blasting strike and knifers, gunners will run away, with 5 BB he's getting Post mortem's all the times, he's got lethal wallhack and with tonics + 5CM he can fight VERY LONG. He can snipe with pistol.
Gunner - with Leg it he can rush you leaving you no chance. Killing machine with BIG gun, clever gunner is no match for soldiers, knifers, snipers, chuck norris. 30 LVL gunner can't be killed more then 2 times a round.

So if every class is overpowered...it means that this game is well balanced, right?

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I made a lot of crappy videos back in the days!

http://www.youtube.com/user/XPLarez
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30-09-2010, 07:14 PM | Beitrag #69
Rick97 
(30-09-2010 03:49 PM)DonLarez schrieb:  Every class is overpowered.

Commando - sniper can kill a lot of people with 1 HP. This class can be invisible so with good tactics player can pwn EVERYBODY. With elixir he can stop gunners with no problem.
Soldier - With BS noone is match for him. 5 lvl blasting strike and knifers, gunners will run away, with 5 BB he's getting Post mortem's all the times, he's got lethal wallhack and with tonics + 5CM he can fight VERY LONG. He can snipe with pistol.
Gunner - with Leg it he can rush you leaving you no chance. Killing machine with BIG gun, clever gunner is no match for soldiers, knifers, snipers, chuck norris. 30 LVL gunner can't be killed more then 2 times a round.

So if every class is overpowered...it means that this game is well balanced, right?

snipers have attacked me with the slow rifle lots of times, after I get hit, I quickly CM myself, then quickly switch to the LR SMG and start shooting at the sniper with 1 BB. most of the times it works.

I don't use tonics.

Blasting Strike a gunner while they're on Leg-It, it'll take them far away, I'll switch to my OP gun(LR SMG) and I kill the gunner. sometimes it works though.

conclusion: gunners are OP with SR MG, soldiers are OP with LR SMG, commandos are balanced.

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Feel free to give me any sort of codes.
(Dieser Beitrag wurde zuletzt bearbeitet: 30-09-2010 07:16 PM von Rick97.)
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30-09-2010, 07:20 PM | Beitrag #70
kabahalu 
I would like to say something more gently then you guys are saying, You guys are making a war about classes, All i could say is there are bad things in other classes and good things, So lets start about gunner bad things : Probably, I wouldn't call this a problem Gunner walks slow, But leg it speeds them out, I consider this problem not a problem so 1 point for gunner

Commando : Sped up class , invisible-able, And has a sniper that is 1 point for commando!


Soldier : Actually i would say its the same as commando, but it doesnt allow yuou to be invisible or a sniper, 0 points forsoldier, OH WAT, Here comes another thing, I saw a burning bullet coming out from nowhere, okay boys, Burning bullets are as good as cakes, |First you fire it, second you burn someone, If y ou are burning a soldier, he could survive with health if commando, nothing but die!, If gunner theres a shield, also a very good health! 1 point for soldier, thats what im trying to tell you guys these classes are equal, Both have goods and bads every class is equal, Hope you understand
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30-09-2010, 07:58 PM | Beitrag #71
Coward_Sniper 
Don't think they are OP.

They are hard to take down, but then again that's what's a gunner supposed to be.


Ofc as a Knifer-Non BF Buyer-Commando I try to avoid them as much as I can, since it's virtually impossible to take one down with the default knife.
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01-10-2010, 02:11 AM | Beitrag #72
SweetName 
(30-09-2010 07:20 PM)kabahalu schrieb:  If y ou are burning a soldier, he could survive with health if commando, nothing but die!, If gunner theres a shield, also a very good health!

Elixer 5

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01-10-2010, 06:08 AM | Beitrag #73
0LDSPICE 
Man I'm getting tiered of these threads. Gunners aren't overpowered, end of story.

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"Give me liberty, or give me death!" - Patrick Henry
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01-10-2010, 07:16 AM | Beitrag #74
Kilitin 
Gunners aren't that OP, they are a nice challenge in this game. But the cheeser could be nerfed just a bit Smile

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01-10-2010, 07:18 AM | Beitrag #75
Rick97 
(01-10-2010 06:08 AM)0LDSPICE schrieb:  Man I'm getting tiered of these threads. Gunners aren't overpowered, end of story.

SR MG is OP.

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Feel free to give me any sort of codes.
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01-10-2010, 07:42 AM | Beitrag #76
SolidGastropoda! 
they are the easyest to knife easy as hell gunners no OP!!!!
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01-10-2010, 07:49 AM | Beitrag #77
0LDSPICE 
(01-10-2010 07:18 AM)Rick97 schrieb:  
(01-10-2010 06:08 AM)0LDSPICE schrieb:  Man I'm getting tiered of these threads. Gunners aren't overpowered, end of story.

SR MG is OP.

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It's supposed to be, that's the whole point of being a gunner, it's designed to tear you up in seconds up close.That's why you have to adapt to the situation. When you see a gunner you keep your distance. Do this by using a blasting strike as a soldier, or a falcon punch widget as a commando if they get too close.

The whole problem with these complainers is they cannot adapt to situations. If you can't see the obvious counters in this game, then you need to start seriously considering what type of person you are. If you can't adapt to this, how will you ever be creative to overcome problems in life?

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"Give me liberty, or give me death!" - Patrick Henry
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01-10-2010, 04:20 PM | Beitrag #78
Rick97 
(01-10-2010 07:49 AM)0LDSPICE schrieb:  
(01-10-2010 07:18 AM)Rick97 schrieb:  
(01-10-2010 06:08 AM)0LDSPICE schrieb:  Man I'm getting tiered of these threads. Gunners aren't overpowered, end of story.

SR MG is OP.

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It's supposed to be, that's the whole point of being a gunner, it's designed to tear you up in seconds up close.That's why you have to adapt to the situation. When you see a gunner you keep your distance. Do this by using a blasting strike as a soldier, or a falcon punch widget as a commando if they get too close.

The whole problem with these complainers is they cannot adapt to situations. If you can't see the obvious counters in this game, then you need to start seriously considering what type of person you are. If you can't adapt to this, how will you ever be creative to overcome problems in life?

don't start comparing this to IRL, and don't bs, most of the fights you get in BFH are close-range, and AFAIK(as far as I know), the SR MG is a bit better than the LR MG because both of them have got the same deviation which is ridiculous. And if I BS the gunner, he might leg-it and zig-zag around me to kill me.
enough with the excuses, the SR MG is OP.

[Bild: 20]
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Feel free to give me any sort of codes.
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01-10-2010, 07:48 PM | Beitrag #79
DorianGray 
(01-10-2010 07:42 AM)SolidGastropoda! schrieb:  they are the easyest to knife easy as hell gunners no OP!!!!
Are you kidding? They have the most counters to the knife lol
Only noob or extremely unlucky gunners die to knives. You have leg it and the keg to counter the knife and if that fails use your rocket to fire him up in the air and if that doesn't work fire yourself in the air so your team can deal with it or you can just stick on top a building and shoot him above until you have leg it back.

And yes, the short range MG is OP...It should be good at short range, but it's retardly good at medium range and even not half bad with FF5 at long range.
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01-10-2010, 07:57 PM | Beitrag #80
1captainprice1 
lol his name means solid snail

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Erreip199 schrieb:Everyone knows we dont want Peacocks
We want Ponies
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