30-04-2012, 04:08 PM
Cain's Community Corner - Episode 4
In this very special episode we may be answering a couple of the most asked questions we have seen. Where do we get our ideas from?, and How do we get them into the game?
Of course there is no better time to answer that question than after the release of our new amazing Moon themed Map, Outfits and Weapons. But in order to get those answers we will be sitting down with various members of the development team as they talk us though a few key points in the process of developing content for Battlefield Heroes... this is still a small part of everything that happens, but it should provide a good outline for you.
Also, as a special treat for those more technically minded tinkerers out there, we have something very special for you. Oskar "Oskmos" Jansson has put together an outstanding step by step presentation that digs a little deeper into some of the last steps that go into making weapons in Battlefield Heroes.
You can find this presentation HERE, but keep in mind that it is fairly technical.
So Heroes, we hope you enjoy this episode, and Oskar's presentation and as always, if you want to suggest something you would like to see on the show, or if you have any questions to ask then please head on over to the following link and tell us all about it: http://bfhero.es/cainscommunitycorner